Big Book 2017 was a 180-page printed catalog packed with toys. Families would use these catalogs to curate gift ideas for the Christmas season.
Our goals were to translate this printed catalog into a digital shopping experience and provide an integrated entertainment experience.
I had the opportunity to lead the project as the UX Design lead, UI Design consultant, and Manager of the web development team. I worked very closely with our Marketing, Merchandising, Creative, and Web Dev teams to bring Big Book to life.
With user data acquired from past Big Book experiences, we identified four types of users. In order to accommodate the desires of these users, we opted for a dual-path approach: the "fun" experience and the "shopping" experience.
Even though we have two seemingly separate experiences, I wanted to ensure that both were interconnected at multiple touch points so any user could pivot at any time between the two.